Journey of the PoeT

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Cat’s Eye Quay - Elder Scrolls Online

A couple more screenshots From ESO.  I’m starting to get the groove of this game.  And I have to say I’m starting to feel really impressed.  I had heard people complain that it was very generic (which really should be expected as this is an MMORPG), I have to say they’ve done a good job regardless.  I especially like the touch in this area of all the buildings being on stilts.  This is a port town and it must flood often enough that they build everything elevated.

Maybe I just haven’t played enough MMORPGs to feel jaded on this kind of thing yet.

Filed under Elder Scrolls Online The Elder Scrolls Khajiit Cat's Eye Quay Kiirel

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Kiirel in Elder Scrolls: Online
Picked up ES:O on Steam for $30.  Not sure how I feel about it, though I’ve only played a bit so far.
It’s more MMO than Elder Scrolls and it’s pretty much never going to satisfy either of those audiences’ desires.
That said, one thing I really really like is the character design system.  I want them to implement the same system in their next game.  Finally the player can change the character’s body type, so that their sneaky thief doesn’t have the same body shape as their brawny knight.  It’s a pretty thorough system too.  There is a triangle adjuster for overall body shape (skinny vs bulky vs muscular) with adjusters for height, upper torso, chest, hips, waist, legs, arms, hands, feet and neck.  The facial system has a similar overhaul giving it a triangle adjuster (angular vs soft vs heroic) along with a whole host of detail options.
Really, whatever becomes of ES:O I want that system to go into the next single-player game.

Kiirel in Elder Scrolls: Online

Picked up ES:O on Steam for $30.  Not sure how I feel about it, though I’ve only played a bit so far.

It’s more MMO than Elder Scrolls and it’s pretty much never going to satisfy either of those audiences’ desires.

That said, one thing I really really like is the character design system.  I want them to implement the same system in their next game.  Finally the player can change the character’s body type, so that their sneaky thief doesn’t have the same body shape as their brawny knight.  It’s a pretty thorough system too.  There is a triangle adjuster for overall body shape (skinny vs bulky vs muscular) with adjusters for height, upper torso, chest, hips, waist, legs, arms, hands, feet and neck.  The facial system has a similar overhaul giving it a triangle adjuster (angular vs soft vs heroic) along with a whole host of detail options.

Really, whatever becomes of ES:O I want that system to go into the next single-player game.

Filed under Elder Scrolls Online The Elder Scrolls Khajiit Kiirel

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phototoartguy:

Meanwhile somewhere else at the Bali zoo a pangolin carries its baby in its enclosure. The pangolin baby was born on May 31.
Picture: AP Photo/Firdia Lisnawati

The pangolin needs to be a more widely recognized animal for it’s absolute adorableness!

phototoartguy:

Meanwhile somewhere else at the Bali zoo a pangolin carries its baby in its enclosure. The pangolin baby was born on May 31.

Picture: AP Photo/Firdia Lisnawati

The pangolin needs to be a more widely recognized animal for it’s absolute adorableness!

(via standavis)